The rapid increase in numbers of 360 content coupled with the emerging WebVR standard opens the door for opportunity target VR with web content. Using familiar tools such as WebGL and Three.js developers can create interactive 3D and 360 experiences. With support of the web, these experiences can reach a wide audience across VR, mobile, and PC platforms. Samsung Internet for GearVR will be used to demonstrate how these new web based experiences are available to today on a mobile VR environment.