Chris Kolb (Qualcomm)

MIT Student Center room 307

Mobile platforms provide a huge opportunity for XR applications both in terms of the ubiquity of the platforms and in the immersive boost of being untethered from cables, enabling users to get out into the real world. Designing applications for current mobile platforms requires special attention during the development process.  In this session you will learn about some key architectural characteristics of mobile GPUs, and considerations for building an application that take maximum advantage of the mobile Application Processor to create an immersive XR experience.