Wiley Corning (MIT Media Lab, Fluid Interfaces)
Danger Donaghey (Defective Studios)
MIT Student Center, Room 407
A crash course where we will attempt to touch on all available functions featured in Unity. From introduction to the editor, we will cover scripting, physics, scene setup and transition; not to forget building and running a Unity executable. We will end with specific tips for working with VR, and discuss your questions or scenarios.