Jason Jerald (NextGen Interactions)
MIT Student Center, Room 491
The most important part of VR interaction is the person doing the interacting. Human-centered interaction design focuses on the human side of communication between users and machines – the interface from the user’s perspective. Focusing on users is more important for VR than for any other medium. When VR is done well, interactions can be brilliant and pleasurable, but when they are done badly, they can result in frustration, fatigue, and sickness. There are many causes of bad VR, but the problems are usually centered on poor understanding of human perception, intuitive interaction, design principles, and real users. Quality interactions enhance user understanding of what has just occurred, what is happening, what can be done, and how to do it. For the best VR applications, not only must goals and needs be efficiently achieved, but the experiences must be engaging and enjoyable